Annual salary system (Amount determined in accordance with corporate regulations, based on experience, ability, etc.)
Those with specialized skills and abilities will be given extra priority.
Additionally, we also employ a performance-based incentive system as well.
Salary Revision: Once per year
・Animation development for home console game content
・Creation of cutscenes (event motions with camera work, etc.)
・Adjustment and correction of cutscenes, etc., created by external companies/studios
* Generally, you will be responsible for cutscene production work, but you will also create in-game motions during non-peak periods when there is less or no cutscene work to be done.
・Experience in creation of scene animation employing camera work
・Experience in creating hand-applied animation
・Experience in creation of long cutscenes
・Experience in creation of cutscenes for action scenes
・Experience in creation of storyboards
・Experience in video direction
・Ability to formulate and establish cutscene-related regulations
What We’re Looking For
・People with good communication abilities
・People who are able to work on video production with clear commitment and intention
・People who are able to take on work with flexibility in their ways of thinking
・People who will be able to act as a liaison with other sections/departments
Documentation to Submit
・Description of work history
*Please note that personal information and works submitted (data, physical documents, etc.) will not be returned. This information will not be used for any purpose other than the employee selection process, and will be disposed of properly afterward.
What Makes This Job Fun
Depending on the timing, you may be involved from the cutscene regulation formulation stage, which makes it possible to create an environment that makes work progress smoother. In addition, since you will be working in collaboration with affiliated companies and staff from other sections/departments, you will be able to gain new insights as well as stimulation from your work.