Annual salary system (Amount determined in accordance with corporate regulations, based on experience, ability, etc.)
Those with specialized skills and abilities will be given extra priority.
Additionally, we also employ a performance-based incentive system as well.
Salary Revision: Once per year
・Level design using Unreal Engine
・Game design and planning via placement of enemies, gimmicks, items, etc.
・Creation of stage structure based on game goals and targets
・Creation and implementation of cutscene events
・Game balance adjustment
・Level design experience with Unreal Engine
(Game design and planning via placement of enemies, gimmicks, items, etc.)
・Experience in stage structure creation
・Three or more years of experience in level design using Unreal Engine
・Experience in console action game development
What We’re Looking For
・People who are able to examine a situation objectively and respond flexibly
・People with good communication skills, and the ability to work cooperatively with game development staff
・People who are flexible in their ways of thinking and willing to take on new challenges
・People who are cheerful and pleasant
・People who are able to think logically
・People who are able to dive into game development with sincerity and integrity
Documentation to Submit
・Description of work history
*Please note that personal information and works submitted (data, physical documents, etc.) will not be returned. This information will not be used for any purpose other than the employee selection process, and will be disposed of properly afterward.