Annual salary system (Amount determined in accordance with corporate regulations, based on experience, ability, etc.)
Those with specialized skills and abilities will be given extra priority.
Additionally, we also employ a performance-based incentive system as well.
Salary Revision: Once per year
You will be responsible for programming relating to the following, as well as general game programming and providing support in cooperation with other industries.
・AI programming for bosses, enemy characters, etc.
・2D programming for HUD, menus, etc.
・In-game minigame programming
・System support for level designers
・Assisting designers with drawing-related work using Unreal Engine 4
・Experience in 3D game development using C++
・Experience in game development using Unreal Engine 4 and/or Unreal Engine 5
・Experience in network game development
・Shader program development experience using HLSL, etc.
What We’re Looking For
・People who truly want to create fun and interesting games
・People who are cooperative and pleasant to work with
・People with a willingness to take in new technologies without being satisfied with the status quo
Documentation to Submit
・Description of work history
*Please note that personal information and works submitted (data, physical documents, etc.) will not be returned. This information will not be used for any purpose other than the employee selection process, and will be disposed of properly afterward.
What Makes This Job Fun
You will be involved in the development of unique and original games that no other company can create - not only for Japan, but for the rest of the world as well. The work provides a sense of fulfillment due to being in charge of and responsible for a high percentage of the work in the games we develop.